August 19th, 2013
Sylar
Human | Level 7
Tough Hero 2 / Dedicated Hero 2 / Charismatic Hero 1 / Psion 2
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Talents:
- Second Wind
- Empathy
- Fast Talk
Total Hit Points: 62
Speed: 30 feet
Armor Class: 16 = 10 + 4 [class] +2 [dexterity]
- Touch AC: 16
- Flat-footed: 14
Initiative modifier: |
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Fortitude save: | +9 | = 5 [base] +4 [constitution] |
Reflex save: | +3 | = 1 [base] +2 [dexterity] |
Will save: | +8 | = 5 [base] +3 [wisdom] |
Attack (handheld): | +4 | = 3 [base] +1 [strength] |
Attack (missile): | +5 | = 3 [base] +2 [dexterity] |
Grapple check: | +3 | = 2 [base] +1 [strength] |
Reputation: | +3 | = 3 [base] |
Action points: 31 (lifetime)
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: | 50 lb. or less 51-100 lb. 101-150 lb. 150 lb. 300 lb. 750 lb. |
Criminal (starting occupation)
- Disguise
- Knowledge (streetwise)
Feats:
- Alertness
- Brawl
- Deceptive
- Detect Psionics at Will *
- Eagle Eyes
- Enhanced Hearing
- Gearhead
- Intuitive Aptitude *
- Mechanical Aptitude *
- Rapid Cellular Regeneration *
- Shapeshifting *
- Simple Weapons Proficiency
- Stealthy
- Telekinesis *
- Hide Power
- Quicken Power
- Manifest Power Without Display
- Emotional Manipulation *
- Energy Control -- Electricity *
- Focused
- Sixth Sense
- Inquisitor
- Psionic Talent
Skill Name | Key Ability | Skill Modifier | Ability Modifier | Ranks | Misc. Modifier |
Balance | Dex* | 4 = | +2 |
| +2 [focused] |
Bluff | Cha | 9 = | +3 | +3 | +2 [deceptive] +1 [fast-talk] |
Climb | Str* | 1 = | +1 |
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Computer Use | Int | 4 = | +2 |
| +2 [gearhead] |
Concentration | Con | 10 = | +4 | +4 | +2 [focused] |
Craft (Mechanical) | Int | 7 = | +2 | +5 |
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Craft (Structural) | Int | 2 = | +2 |
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Craft (Visual Art) | Int | 2 = | +2 |
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Craft (Writing) | Int | 2 = | +2 |
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Diplomacy | Cha | 6 = | +3 | | +2 [sense motive] +1 [fast-talk] |
Disguise | Cha | 11 = | +3 | +5 | +1 [Criminal] +2 [deceptive] |
Drive | Dex* | 2 = | +2 |
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Escape Artist | Dex* | 2 = | +2 |
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Forgery | Int | 2 = | +2 |
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Gamble | Wis | 4 = | +3 |
| +1 [fast-talk] |
Gather Information | Cha | 3 = | +3 |
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Hide | Dex* | 6.5 = | +2 | +2.5 | +2 [stealthy] |
Intimidate | Cha | 11 = | +3 | +8 |
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Jump | Str* | 1 = | +1 |
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Knowledge (streetwise) | Int | 3 = | +2 |
| +1 [Criminal] |
Knowledge (technology) | Int | 7 = | +2 | +5 |
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Listen | Wis | 5 = | +3 |
| +2 [alertness] |
Move Silently | Dex* | 5 = | +2 | +1 | +2 [stealthy] |
Navigate | Int | 2 = | +2 |
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Perform (Act) | Cha | 3 = | +3 |
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Perform (Dance) | Cha | 3 = | +3 |
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Perform (Keyboards) | Cha | 3 = | +3 |
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Perform (Percussion) | Cha | 3 = | +3 |
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Perform (Sing) | Cha | 3 = | +3 |
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Perform (Standup) | Cha | 3 = | +3 |
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Perform (String Inst.) | Cha | 3 = | +3 |
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Perform (Wind Inst.) | Cha | 3 = | +3 |
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Psicraft | Int | 8 = | +2 | +6 |
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Repair | Int | 8 = | +2 | +4 | +2 [gearhead] |
Research | Int | 2 = | +2 |
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Ride | Dex | 2 = | +2 |
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Search | Int | 2 = | +2 |
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Sense Motive | Wis | 8 = | +3 | +5 |
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Spot | Wis | 5 = | +3 |
| +2 [alertness] |
Survival | Wis | 3 = | +3 |
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Swim | Str** | 1 = | +1 |
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Treat Injury | Wis | 3 = | +3 |
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* = check penalty for wearing armor
Human
- Extra feat at first level (already included)
- Four extra skill points at first level (already included)
- One extra skill point at each additional level (already included)
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| Class | HP rolled |
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Level 1: | Tough Hero | 10 |
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Level 2: | Tough Hero | 3 |
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Level 3: | Dedicated Hero | 2 |
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Level 4: | Dedicated Hero | 6 | +1 to strength |
Level 5: | Charismatic Hero | 4+5 |